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So here comes the con.

Casual Question: how much do you all like/hate doing the 'homework' of designing/selecting characters and getting the gist of the scenario from the GM?

Or at what point does it stop being fun?

(And we won't talk about the folks who show up without their homework. No point.)

(no subject)

Date: 2006-03-08 06:08 pm (UTC)
From: [identity profile] notshakespeare.livejournal.com
Oh - one more point. If a pre-gen is handed out at the con, I should be able to memorize all the info very quickly (which means a short description) and I should have an obvious hook to get me involved. I actually prefer a well written pre-gen for this reason.

If this is BYOC, I've discovered that most GMs will only spend so much time memorizing your character and most won't alter their plot to suck in your character.

When I was GMing Champions, my standard rule was pre-gens for conventions in order to achieve balance. BYOC for campaigns, with the expectation that you should build it in steps to avoid duplicating someone else's role in the team.

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