So I'm pretty much working ACUS on two ideas:
1. Let's see if I can find new GMs and games and learn something about the ol' game.
2. Run a game once a day.
So I've targetted slots 1, 2, 5, and 7. Slot 5 is the toughie, since I'm taking a page from Sol Foster and asking Players to not only bring PCs of unusual design, but also bring a plot blurb so the PCs can sit around the table and debate which (or all) plots they are going to 'work'. The whole idea could fall noisily on its face.
But I knew the job was dangerous when I took it.( clikee for games )
1. Let's see if I can find new GMs and games and learn something about the ol' game.
2. Run a game once a day.
So I've targetted slots 1, 2, 5, and 7. Slot 5 is the toughie, since I'm taking a page from Sol Foster and asking Players to not only bring PCs of unusual design, but also bring a plot blurb so the PCs can sit around the table and debate which (or all) plots they are going to 'work'. The whole idea could fall noisily on its face.
But I knew the job was dangerous when I took it.( clikee for games )