arrefmak: (karloff)
arrefmak ([personal profile] arrefmak) wrote2007-04-11 03:03 pm

I, monster

general query:

If you were a PC in a game about 'Monsters without Masters', what would interest you about the conflicts and themes?

1. finding a love?
2. proving your humanity?
3. kicking ass?
4. finding a place where humans won't kill you?
5. revenge? destroying your master's bloodline?
6. showing you are better than humans?
7. something else awesome?

I can't create polls, so any comments welcome.
Thanks.

[identity profile] princejvstin.livejournal.com 2007-04-11 07:53 pm (UTC)(link)
What happened to the Masters? Where did they go? Why does the Monster exist?

If those aren't explicitly known, those are themes, too. Discovery of the past as a doorway to what the Monster can or should do now, or in the future.

[identity profile] arrefmak.livejournal.com 2007-04-11 09:07 pm (UTC)(link)
You put your finger on a good point. Discovery is a sweet theme for this.